

If the player flies high enough in Creative mode, the sun or the moon can be seen through the fog when looking down, depending on which is below the horizon at the time the player can also see the clouds at this time.The player can also sneak while flying by holding the space bar and left shift keys simultaneously during flight.Issues relating to "Flying" are maintained on the bug tracker.


Player with / ability mayfly set to true can fly on any gamemode. Increased friction when flying on iOS devices. Players that stop flying come to a full stop after ~1 second instead of ~4 seconds. Increased friction when flying on Android devices. The player no longer experiences the decrease in speed seen in Survival mode when traveling through fluids. Also, players on other versions keep flying if they touch the ground while flying, where on Java, players automatically stop flying if they touch any surface. On the Java edition, players that stop flying drift a few blocks in the air, while in other versions, they come to a complete stop. In the spectator mode, scrolling up on the scroll wheel increases speed while scrolling down decreases it. The Speed effect does not increase flying speed. A player flying in fluids or cobwebs neither sinks nor slows down. When flying, friction is reduced to a level equivalent to when on ice. This is increased further when holding the sprint key to 21.6 meters/second (77.76 km/h). (This may have to be attempted several times before it works.)įlying makes the player move at around 10.92 meters/second (39.312 km/h), which is approximately 250% of the normal walking speed, being 4.36 meters/second (15.724 km/h). Flying increases the player's field of view by 10% it is increased further when holding sprint. In Spectator mode, flying cannot be disabled because players can fly through all blocks. In Creative mode, flying is automatically disabled if the player lowers onto a surface while in the air.

Holding sprint allows the player to move faster while flying. The player can gain or lose altitude while flying by pressing the jump or sneak keys, respectively. Flying can be toggled by double-tapping the "jump" key while playing in creative mode (or when the "Mayfly" permission has been given to the player ) and can be activated at any altitude. Flying is not limited by any processes such as food depletion, which limits sprinting.
